LGBTQIA protagonists are hard to come by, especially protagonists without player influence. This meaning characters like Axton from Borderlands 2 and Ellie from The Last of Us are LGBTQIA characters without the player influence. This doesn’t invalidate player influenced protagonists like the Dragonborn from Skyrim, but it doesn’t give TRUE representation that I would like.
Personally I’d like to see more protagonists in main title games be LGBTQIA than the stereotypical straight white (typical) males. And with more LGBTQIA representation I’d also like to see more stories than the typical realisation and coming out story many companies like to do because they seemly can’t write a good character that happens to be gay without them having some sort of brainfart moment that they like the same gender.
Gaming companies always make perfectly designed straight cissies with deep emotional backstories that show the hardship of losing a loved one, losing themselves or some other cissy story, however our LGBTIA siblings? Yeah, slap a coming out story on, typically hard family, good to go.
You do realise there is more to LGBTQIA people than their sexuality or gender? They too can lose a loved one or lose themselves in a story of depression or hardship that does not have to relate to being from the LGBTQIA community.
Going back to Axton, whilst his “sexuality” was due to a bug, saying accidental dialogue only meant for Maya to male characters, only to make it official is great character building that does not rely on the idea that he is LGBTQIA. He is rich with backstory relating to his military service and just happens to be bisexual. It’s great!
So, I think it would be great if in the next main title we had amazing LGBTQIA representation that ISN’T just about their sexuality or gender.